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- D O C D E F I A N T
-
- ( Version 1.0 )
-
- GAME INSTRUCTIONS
- -----------------
-
-
- ---------------------------------------------------------------
- | FAST START INSTRUCTIONS |
- | ----------------------- |
- | If you're like many others, the LAST thing you want to do |
- | after opening a new software package is read a lengthy |
- | operations manual. Consequently, the following instructions,|
- | which work well on most computers, are intended to give you |
- | a whirlwind tour of DOC DEFIANT: |
- | |
- | IF YOU RECEIVED THIS PROGRAM ON A FLOPPY DISK |
- | -- Insert the Program Disk into your floppy disk drive A: |
- | -- Type INSTALL A: C: and then hit <enter> |
- | where A: is your floppy disk designation, and |
- | C: is your hard disk. |
- | Substitute other drive letters as appropriate. |
- | -- When the C:\DEFIANT> prompt appears, |
- | type START and then hit <ENTER>. |
- | -- The rest is simple -- just follow the instructions |
- | as they appear. |
- | |
- | IF YOU RECEIVED THIS PROGRAM AS AN ARCHIVED FILE |
- | -- If your program is archived (i.e., DEFIAN10.ZIP), |
- | there is no need to use the included INSTALL program. |
- | -- Instead, just un-archive the files into a subdirectory |
- | called C:\DEFIANT. Then begin the program by typing |
- | START and hitting <ENTER>. |
- | |
- | When time permits, come back and read these instructions |
- | to learn about all the capabilities of your program. |
- ---------------------------------------------------------------
-
-
-
-
- Just For Me Software, Inc.
- (ASP Member)
- February 1, 1994
- DOC DEFIANT
- ------------
- OVERVIEW OF GAME
- ----------------
- Can you stop the dastardly Doctor Defiant from unleashing his
- freeze ray equipped satellite against Earth? To triumph, you'll
- have to defeat four of Defiant's henchmen in a board game
- requiring use of logic and strategy.
-
- BACKGROUND SETTING
- ------------------
- o Doctor Defiant, the world's most evil scientist, was once a
- brilliant, productive, and prominent leader within the U.S.
- space program.
- o Two years ago, while working on a plant irradiation
- experiment, his laboratory equipment set-up accidentally
- broke apart, directing its mutating rays directly on to the
- unsuspecting Doctor Defiant.
- o Over the next several months, Doctor Defiant's personality
- underwent a dramatic transformation -- from a peace-loving
- man into a paranoid maniac with an intense hatred of others.
- o Resigning his position in the U.S. space program, Doc
- Defiant disappeared from public view. Neither the U.S.
- government nor private industry knew where he had gone or
- what he was doing.
- o Several months ago, the U.S. space agency noticed that a
- large satellite was launched from a remote island in the
- South Pacific. At that time, the Federal Bureau of
- Investigation (F.B.I.) became involved, tracking several
- purchased components of the satellite to Doctor Defiant.
- o Ten days ago, Doctor Defiant interrupted commercial
- television programming all around the world and delivered
- the following ultimatum:
- UNLESS ALL THE NATIONS OF THE WORLD IMMEDIATELY
- SURRENDER AND PROVIDE ME ALL THE GOLD IN THEIR TREASURIES,
- I WILL FREEZE THE EARTH WITHIN 24 HOURS.
- o The U.S. military and space program are helpless against Doc
- Defiant. All attempts to bring down his satellite have
- failed when the rockets used to propel the U.S. intercept
- missiles have been frozen by Doc Defiant's freeze ray.
- o The F.B.I. has identified one potential flaw in Doc
- Defiant's personality profile. He has become very, very
- egotistical and prides himself and his team on their math
- and logic abilities. Consequently, he may be willing to
- engage in a battle of wits against another challenge with
- the future of Earth hanging in the balance.
- o After an extensive computer search, the F.B.I. has
- identified you as the optimal candidate to oppose Doctor
- Defiant. You're definitely smart, but not so well known
- that Doc Defiant will reject the challenge.
- o Will you accept the challenge of becoming Earth's champion?
- The world's future awaits your decision.
-
- - 1 - DOC DEFIANT
- -----------
-
- THE CHALLENGE TO DOCTOR DEFIANT
- -------------------------------
- o The FBI believes that Doc Defiant may accept a challenge to
- play BATTLE SKIMMERS, a board game similar to Backgammon.
- o BATTLE SKIMMERS was invented by Doc Defiant for fun when he
- was a "fun loving" individual. He believes that his team is
- unstoppable when it comes to BATTLE SKIMMERS.
- o BATTLE SKIMMERS is a computer game for two players that
- emulates board games in the best tradition of checkers,
- chess, parchesi, go and backgammon.
- o In lieu of a physical playing board and player markers,
- these are drawn upon the computer screen. In lieu of
- separate dice, these are rolled electronically with their
- counts displayed.
-
- OBJECTIVE OF BATTLE SKIMMERS GAME
- ---------------------------------
- o The challenger's objective is to move all of his "battle
- skimmers", denoted by red discs on the board, to the right-
- most column.
- o Doctor Defiant's henchmen will always be a blue player.
- o The blue player's objective is to move all of his blue
- "battle skimmers" to the left-most column on the board.
- o And THAT'S WHERE THE FUN BEGINS. Because as the red
- skimmers move right and the blue skimmers move left, they
- often land in the same column and do "battle".
-
- THE PLAYING BOARD
- -----------------
- o The playing board consists of thirteen (13) columns and
- eight (8) rows.
- o The right-most column and left-most column on the board are
- safety zones.
- o At the end of each player's turn, "battles" take place on
- every column other than the right-most and left-most.
-
- MARKER LOCATIONS
- ----------------
- o "Battle skimmers" are identified on the playing board with
- either a red or blue disc.
- o The strength of each skimmer is denoted by the number
- appearing in the center of the disc.
- o Whenever a battle skimmer lands on the same square as the
- opposing side's skimmer, the bottom skimmer can no longer be
- seen but is still there. Its point value continues to
- contribute to any battle.
-
-
-
-
- - 2 - DOC DEFIANT
- -----------
- PHASES OF PLAY
- --------------
- During the game, the following cycle repeatedly takes place:
-
- 1.) Red Player's Turn
- 2.) BATTLETIME
- 3.) Blue Player's Turn
- 4.) BATTLETIME
-
- PLAYER TURNS
- ------------
- o Each player turn starts with the roll of three dice. These
- rolls determine the movement allowed the player.
- o For each die, the player is asked to specify which row he
- would like to move the specified number of spaces.
- o This selection is entered into the computer by touching one
- the letter keys -- A through H. Hitting <ENTER> in lieu of
- a letter key results in a "pass" with no movement.
- o Alternatively, you can select a piece to be moved by
- clicking your mouse on the same row.
- o All moves into the end columns must be exact. If the player
- selects a row that requires less movement than a given die
- roll, that die roll is forfeited and there is no movement.
-
- BATTLETIME
- ----------
- o At the end of each player's move, there is a BATTLETIME
- check of each column.
- o A "battle" ensues whenever both red and blue battle discs
- are present in the same column.
- o To resolve the battle, the strength of all the red discs in
- the column (indicated by the number on the disc) is compared
- to the strength of all the blue discs in the column.
- o If the red strength exceeds the blue strength, the blue side
- is "routed" and all blue pieces in the column are sent back
- to their start.
- o If the blue strength exceeds the red strength, the red side
- is "routed" and sent back to their start.
- o If the red and blue strengths are equal, then the attacker
- wins "routing" the defender.
-
- WINNING THE GAME
- ----------------
- o If the red player brings all of his playing pieces to the
- right-most column before the blue player brings all of his
- playing pieces to the left-most column, the red player wins.
- o Similarly, if the blue player brings all of his playing
- pieces to the left-most column first, the blue player wins.
-
-
-
- - 3 - DOC DEFIANT
- -----------
- MISCELLANEOUS
- -------------
- o At various points in the program, a HELP SCREEN is available
- by hitting the <F1> key.
- o Similarly, hitting the <F2> key allows the player to bypass
- some of the early program dialogue screens, if the
- programmed time delays are considered too lengthy.
- o Hitting the <ESCAPE> key allows the player to terminate the
- game before it is completed.
- o Hitting the <F5> key allows the player to toggle sound on
- and off.
-
- SHAREWARE REGISTRATION
- ----------------------
- Shareware distribution gives users a chance to try software
- before buying it. The essence of "user-supported" software is to
- provide personal computer users with quality software without
- high prices, and yet to provide incentive for programmers to
- continue to develop new products.
-
- You may use this program on a TRIAL BASIS only. This means that
- you may freely evaluate the usefulness of this program for 15
- days. Furthermore, Just For Me Software grants permission for
- this program to be copied and distributed in its UNMODIFIED state
- provided no fee is charged. Otherwise, you must get written
- permission from the author to distribute copies of this program.
-
- If you find this program useful, you must register (see
- instructions in ORDRFORM.TXT file). If it's missing, please send
- the $12.95 fee (payable in U.S. funds) along with your
- name/address to the following address:
-
- JUST FOR ME SOFTWARE, INC.
- P. O. Box 531
- Novi, Michigan 48376
-
- Registration benefits include complimentary registered copies of
- Episodes Two and Three in the DOC DEFIANT trilogy:
-
- Episode Two -- DOC DEFIANT RETURNS
-
- Episode Three -- DOC DEFIANT'S FINAL CHALLENGE
-
- Both episodes include the same non-stop, action-packed excitement
- as DOC DEFIANT (Episode One) set within all-new mind challenges.
- Suitable for all ages.
-
- (Note: Compuserve users can register their program on-line --
- simply type GO SWREG and we will mail you your complimentary
- copies of Episodes Two and Three).
-
- - 4 - DOC DEFIANT
- -----------
-
-
- YOUR COMMENTS WOULD BE APPRECIATED
- ----------------------------------
-
- Please do not hesitate to write us at the above address.
- Alternatively, you can reach us on the Compuserve Information
- Service at User I.D. <71150,1305>.
-
- Lastly, if you need immediate assistance, we can also be reached
- by telephone at (810)-348-6697.
-
- Registered users are entitled to unlimited telephone and mail
- support.
-
- WARRANTY INFORMATION
- --------------------
-
- THIS SOFTWARE IS PROVIDED AS-IS. THERE ARE NO WARRANTIES,
- EXPRESSED OR IMPLIED.
-
- JUST FOR ME SOFTWARE, INC. DISCLAIMS ALL WARRANTIES RELATING TO
- THIS SOFTWARE, WHETHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT
- LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- FOR A PARTICULAR PURPOSE, AND ALL SUCH WARRANTIES ARE EXPRESSLY
- AND SPECIFICALLY DISCLAIMED. NEITHER JUST FOR ME SOFTWARE, INC.
- NOR ANYONE ELSE WHO HAS BEEN INVOLVED IN THE CREATION,
- PRODUCTION, OR DELIVERY OF THIS SOFTWARE SHALL BE LIABLE FOR ANY
- INDIRECT, CONSEQUENTIAL, OR INCIDENTAL DAMAGES ARISING OUT OF THE
- USE OR INABILITY TO USE SUCH SOFTWARE EVEN IF JUST FOR ME
- SOFTWARE, INC. HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
- DAMAGES OR CLAIMS. IN NO EVENT, SHALL JUST FOR ME SOFTWARE,
- INC.'S LIABILITY FOR ANY DAMAGES EVER EXCEED THE PRICE PAID FOR
- THE LICENSE TO USE THE SOFTWARE, REGARDLESS OF THE FORM OF CLAIM.
- THE PERSON USING THE SOFTWARE BEARS ALL RISK AS TO THE QUALITY
- AND PERFORMANCE OF THE SOFTWARE.
-
- Some states do not allow the exclusion of the limit of liability
- for consequential or incidental damages, so the above limitation
- may not apply to you.
-
- This agreement shall be governed by the laws of the State of
- Michigan and shall inure to the benefit of Just For Me Software,
- Inc. and any successors, administrators, heirs and assigns. Any
- action or proceeding brought by either party against the other
- arising out of or related to this agreement shall be brought only
- in a STATE or FEDERAL COURT of competent jurisdiction located in
- Oakland County, Michigan. The parties hereby consent to in
- personam jurisdiction of said courts.
-
-
- - 5 - DOC DEFIANT
- -----------
- COPYRIGHT NOTICE
- ----------------
-
- The software and this manual are copyrighted. All rights are
- reserved, except those specifically waived below. Anyone
- distributing copies of this software, whether for profit or as a
- nonprofit organization must conform to the following:
-
- The files may not be modified or adapted in any way. All of the
- files provided on the disk must be distributed together.
- Individualized files or groups of files may not be sold
- separately. Additional files may be added and this software may
- be combined on a disk with other programs.
-
- This software may not be represented as anything other than
- shareware. You must immediately stop selling/distributing copies
- of this disk upon notice from JUST FOR ME SOFTWARE, INC.
-
-
- HOW THIS SOFTWARE MAY BE COPIED AND DISTRIBUTED
- -----------------------------------------------
-
- Individual users may freely copy this disk and share it with
- friends and family.
-
- Non-profit groups, user groups, and BBS's may distribute copies
- of this disk. A fee of no more than $8 may be charged to cover
- disk copying costs. If the files on this disk have dates more
- than a year old, we request that you contact us for a free
- upgrade to the current version.
-
- Disk distributors and dealers distributing BATTLE SKIMMERS for
- any kind of remuneration must first contact JUST FOR ME
- SOFTWARE, INC. at the address below for authorization. When you
- contact us, you will receive a free copy of the latest version
- and be placed on our mailing list to receive updates as they are
- released. Disk distributors may charge no more than $10 per disk
- for copies of this software.
-
- Authorization to distribute is automatically granted to
- distributors recognized by the Association of Shareware
- Professionals, and such distributors may begin offering BATTLE
- SKIMMERS immediately. However, JUST FOR ME SOFTWARE, INC. must
- still be advised so that the distributor can be kept up-to-date
- with the latest version.
-
-
-
-
-
-
- - 6 - DOC DEFIANT
- -----------
-
- ASP OMBUDSMAN STATEMENT
- -----------------------
-
- JUST FOR ME SOFTWARE, INC. is a member of the Association of
- Shareware Professionals (ASP). ASP wants to make sure that the
- shareware principle works for you. If you are unable to resolve
- a shareware-related problem with an ASP member by contacting the
- member directly, ASP may be able to help. The ASP Ombudsman can
- help you resolve a dispute or problem with an ASP member, but
- does not provide technical support for member's products. Please
- write to the ASP Ombudsman at 545 Grover Road, Muskegon, MI
- 49442-9427 or send a Compuserve message via CompuServe Mail to
- ASP Ombudsman 70007,3536 or a FAX to 616-788-2765.
-
-
-
-
-
-
- Copyright 1994 Just For Me Software, Inc.
- P. O. Box 531
- Novi, MI 48376
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